Category: Endless Sea Of Stars

  • Three ways to attract space pirates (and one way to repel them)

    Three ways to attract space pirates (and one way to repel them)

    Space pirates are those that troll fairly empty regions of unmonitored space searching for vessels that are carrying valuables, with a particular emphasis on vessels that are vulnerable. They will take what they can from a given vessel, frequently at the expense of the lives of those on board. For example, it is common to steal portable fusion cores, leaving the vessel without a stable power source. They are valuable enough, and untraceable enough, that they still make a legitimate target. Most ships now have expensive parts built into the ship in a way that makes them so hard to remove so as not to be worth it, but if you’re in an older vessel or one that has been heavily modified, it might not be safeguarded the same way, so keep an eye on your comms, and don’t make any of the following common mistakes.

    1. Call for help: If you’re in a remote zone, and you don’t know who you’re calling for, don’t broadcast a distress call.  Pirates monitor for untargeted distress calls and will apprehend and board your ship under the guise of trying to help you while scouting for valuables.
    2. List your cargo in a public manifest: Nearby ships can get a lot of information from your manifest.  It’s legally required to have an accessible ship callsign and captain’s name, and crew roster is commonly available without digging too deeply.  Make sure that you haven’t listed your cargo publicly, because if there are pirates nearby that see value in it, you’re basically just baiting them.
    3. Tell any strangers your planned origin or destination:  It might seem obvious to keep your origin to yourself, since the other ship will be able to use it to deduce your cargo, and if it includes valuables, along with the length of your itinerary.  That may not seem important, but the longer your trip, the more easily they can blame your disappearance on a run of the mill problem.  As for your destination, pirates have been known to contact a ship’s destination in an apparent act of good faith. They inform the destination that the ship was incapacitated or otherwise destroyed, ostensibly as a courtesy, sometimes even returning keepsakes to the crew’s loved ones. Meanwhile, they keep all the valuables for themselves and leave the crew to perish on their debilitated ship.

    So, what can you do to protect yourself from pirates if they apprehend you despite the above tips? (Or if you already did one of the above before realizing that it was a bad idea.)  Your best bet is to transmit their ship’s data to the nearest authorities, but you can run into trouble since most pirates will scramble their callsign and crew registries.  Your best defense is not to get caught out in the first place.  If you can, stick to well-travelled and monitored routes that track ships carefully to ensure no one goes missing.

    Safe travels!

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  • The perils of spacefaring

    The perils of spacefaring

    Guest post by Liam from Endless Sea of Stars

    Spacefaring is not for the faint of heart.  There are so many ways to die out in the endless void, it’s mind-boggling.  Your ship can fail you, or crash into something, or get a puncture you can’t repair.  You can get attacked by pirates, or wander across a battle line, or encounter an alien species that’s hostile to humans.  You can even miscalculate your destination and end up nowhere near where you meant to be, out of fuel and without power.   Now, with the proper safeguards and precautions none of those things should happen to you.

    For example, if you have all the latest charts and boundary data on your system, you should be warned and in some cases full-on locked out of any battle zones, and a warning would be triggered if a hostile ship approached you.  It all comes down to proper systems design and maintenance, really, and it’s exceedingly simple if you take the time to get everything sorted before you head out into the abyss of space.

    First, take stock of your operating language.  That could be anything from TreeEnt to Mastiff or anything in between.  My favourite is LineFree, myself, because it’s so flexible, and you can manually update every portion individually. [Note from Jeanie: I’ve cut out three paragraphs about each language for you. You’re welcome.]

    Once you’ve established what you’re working with in terms of language, you should look up the most stable version from the systems database.  They each have their own, so you’ll have to check it out based on your own system.  Now, I didn’t say the most recent version, because there’s a convention where the most recent version is patched almost out of existence over time, just to make it stable enough to use.  Remember, your life is going to depend on these systems, and patching remotely is very hard to do on some systems.  And you don’t want to install the wrong patches.  You kinda have to know what you’re doing before messing around in there.

    Come to think of it, your best bet is probably just to bring your ship to me and let me take a look at it.  I’ll get you sorted out.

  • How to fix a (broken-down, ancient, ornery) spaceship

    How to fix a (broken-down, ancient, ornery) spaceship

    Guest post by Jeanie from Endless Sea of Stars

    The first thing you’re going to want to do is look at the essential systems: air, recycler, and food printer. You can survive for the longest without a printer, so start with running diagnostics on the air system, make sure you have that working. If you haven’t established a working air system, keep your damn suit on. Otherwise, you could pass out before you’ve even realized the air isn’t mixed right. Sometimes ships are really idiotic and don’t activate the alarms when they really should.

    Once you know you have breathable air, move on to the recycler. This is where your water will come from, and your waste will go. You don’t want waste collecting somewhere and not being properly recycled. Not only is that gross, but it could lead to running out of water, which is a real bitch. No showers or basic hygiene if that happens, not to mention most food won’t be able to be printed without at least a bit of water.

    Which brings us to our last essential system, the food printer. Make sure you always keep the tanks topped up, and I mean always. Even if you never think you’ll use the ship again, if the printer’s been ripped out of a vessel for salvage, you never know when you’ll need to print something, and it’s always going to be an emergency when you do. Printers vary widely in their capabilities, so if your printer will only do food, or only do the most basic shit to keep you alive, that might be all it’s capable of. Always run a diagnostic to check though, of course. No one wants to be stuck eating the bare minimum when printers are so much more versatile than that. You didn’t hear it from me, but it’s not that hard to hack printers to make whatever you want. [Liam’s note: Don’t fuck with your food printer unless you have another food source, no matter what Jeanie says.] [Jeanie’s note: Shut up, Liam. Let them have some fun.]

    Next you’ll want to take a look at the heat, the grav system, and the power source. We’re assuming here that you have a working power source, since without one, you wouldn’t have any of the above systems working. I’m talking about optimizing your power source. Making sure you’re not using more than you can afford to if you’re working off fuel and that you’re not using more than you’re generating if you’re working off a fusion core. Some people think heat is an essential system, but in my experience, you can go without heat for a long time and just use the residual heat from the other systems on the ship to keep you alive. Having an active grav system makes everything else way easier, but you can live without it if you have to, and I’ve done so on numerous occasions.

    So there you have it, an overview of the systems on a spaceship. Make sure you run diagnostics on everything and get your ship into tip-top shape before venturing out into the abyss, since there’s no help for you out there if anything fails on you. Bon voyage!

  • Interview of Elizabeth F. Shearly by Jeanie, MC of Endless Sea of Stars

    Jeanie: We’re here today with Elizabeth F. Shearly, author of Endless Sea of Stars, my very own story! I’m sure you’re all anxious for the juicy details, so let’s jump right in.

    What part of my life first hooked you on my story?

    Elizabeth: The image that first caught me was the two of you, you and Liam, I mean, just staring out the screen of your pod, with nothing else in view. The two of you just totally isolated and alone with no help in sight.

    J: Was there something in particular that made you feel kinship for me as a person?

    E: Having experienced chronic pain myself, I know how it feels to suddenly be unable to do the things that you love to do.

    I’m also a very independent person, like you. I like my solitude and being stuck in a sardine can with someone for weeks would not sit well with me. I don’t know how you two did it.

    J: What about me surprised you more than anything?

    E: I guess I shouldn’t have been surprised how stubborn you are. [laughs] I guess how much you cared about MS. I knew that she meant a lot to you, but just how much took me by surprise.

    J: I appreciate you making MS a bigger part of the story. What do you think she contributed?

    E: She ended up acting as a really good go-between for you and Liam, prodding the two of you into working things out. She also really made Liam’s development obvious, in his relationship to MS.

    J: Would you ever write about me again?

    E: I might consider writing about you again, but I really hope you don’t go through anything interesting enough for me to write about in the future.  I hope your search and rescue ship is interesting only in the best ways!

    I hear your crew is pretty rag-tag though, so maybe I’ll write about some of them eventually.

    J: Was there a time when you wanted to just shake some sense into my dumb head?

    E: That sounds like a leading question, Jeanie. [laughs] Yes, of course it was hard to see you and Liam fighting and talking past each other. I understand where both of you were coming from though, and I’m glad you were finally able to get everything out in the open.

    J: How did I change over the course of the writing process?

    E: You started out a lot less plucky, wallowing a lot more in your pain and your helplessness. But then every time I turned around you were jumping in to help Liam or trying something new. I just couldn’t hold your spirit down!

    J: In the first draft, you started the story earlier. Why did you decide to start it right in the action instead?

    E: You’re right; in the first draft, I had talked about the client that you and Liam were just finishing up when the moon started collapsing. I realized, though, that they didn’t belong in the story. The story was about you and it should start out focusing on you and on Liam.

    J: What echoes of your life can readers pick up when they’re reading my story? Has anything like what happened to me ever happened to you?

    E: As I mentioned, I struggled with chronic pain for quite some time, and getting it handled and dealt with really changed my life and my entire outlook. I won’t go into too much detail, but that’s a big part of it.

    Otherwise, yes, being locked away and isolated with your partner for a long period of time when everything is going wrong…the premise was greatly inspired by caring for a baby during COVID lockdown…I won’t expand on that since I’m sure the parallels are obvious.

    J: I haven’t told you everything about my past, and I know Liam hasn’t either. What are your biggest unanswered questions about where either of us came from?

    E: Jeanie, your family situation for sure. I know how you finally decided to get your own ship and make a life for yourself, at least the bare outline, but before that, your life is a total question mark.

    For Liam, I know he hates talking about his first marriage, so I tried not to pry too much into it, but I am curious how he met his first wife and how they ended up together when they seem so incompatible.

    J: At one point, you came up with an ending for my story that almost made you cry into your keyboard. What made you decide not to use that ending?

    E: [Sighs] Yes, that’s right. That ending…would have been too sad. I spoke about the parallels with my life before, and that ending just wasn’t what I wanted to put out into the world for you two. It wasn’t the lesson or theme or moral I would want readers to take away from one of my stories. The ending you got wasn’t totally happy, but it was upbeat in a way that the other one was decidedly not.

    J: Thanks for telling our story! It means a lot that you got it out there.

    E: You’re both very welcome, it was my pleasure!